ReaSnow Forum
Products => ReaSnow Cross Hair => Topic started by: tuxtos on August 05, 2020, 09:39:38 AM
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Iam played again bf1 in ps4 create a macro antirecoil
R2 ,rs 100
Percentage 25
But no works fine..
What its my fault???
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please read "Instructions on Macro" in this topic:
http://www.reasnow.com/forum/index.php?topic=2694.0
there is an anti recoil demo in it.
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This is the setting I have for the antirecoil of the bf1, but I feel like it pulls the mouse down a lot, even though I handle the value percentage, I feel like it keeps pulling the mouse down too far, is there any way to compensate for that? maybe an rs_up? '
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1. if this anti recoil macro is for auto weapens, please delete the second line
2. after that, if you still need a smaller anti recoil strength, please try reducing the Holdtime for the first line to 10~20ms
3. or you can reduce the strength percentage to 15~25%.
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hi guys can sombody hellp me on ps4 warface anti recoil aim assits scripts
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1. if this anti recoil macro is for auto weapens, please delete the second line
2. after that, if you still need a smaller anti recoil strength, please try reducing the Holdtime for the first line to 10~20ms
3. or you can reduce the strength percentage to 15~25%.
in bfv and bf1, the aim is unstable richard, using percentages above 23%, 15 ms / 30 ms off ... in later movements, the aim pulls or is not accurate, this happens both in bf1 and bf1, I have the old version of crosshair reasnow, and i'm using the latest update, please see if you can fix this, the sight behaves very inaccurately, when the antirecoil is good, stop the sight locks the gun correctly, but when you move the sight of ads, to kill some player running, it lowers abruptly, unexpectedly, causing the accuracy of the ads to be lost
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thanks for the feedback!
this is a known issue with old Cross Hair,
it has been solved on ReaSnow S1.
we tried to add it for old Cross Hair with no good luck
due to the limited hardware resource in that version.
sorry for that!