OK
Will there be any action taken regarding this matter?
Additionally, there is something I would like to request:
For the recoil to be activated, I want the vibration detected from the game during firing to be taken into account. Since the vibration stops when the ammo runs out, the recoil should stop as well.
In short, when I open the scope and press the fire button, a vibration sensor check should be done within 70ms. If vibration is detected, recoil should be activated; if not, it should remain inactive.
Can we add this feature?
Why this should be added:
In sniper shots, recoil activates immediately with ADS + Left, pulling the scope down. Because of this, we cannot clearly see exactly where the bullet hits.