Author Topic: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)  (Read 1146 times)

derappa

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First, is it possible to configure HIP → SAB to work only with specific keys?
For example, can it be set to activate only on the WASD keys?
In-game, while driving a vehicle, the acceleration becomes inconsistent or the car doesn?t speed up properly.
The reason seems to be that with SAB enabled, pressing the left mouse button (which should correspond to R2 at 100% for full acceleration) results in inconsistent values like R2(20), R2(23), or R2(40).
Is there currently a way to make SAB active only on certain keys, or can such a feature be added?

Austin

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #1 on: June 25, 2025, 11:49:29 AM »
I guess you play PUBG on PS or Xbox, right?
In order to prevent detection, after enabling SAB, you must randomize the trigger output, otherwise detection cannot be prevented.
For your needs, our current solution is to use the TBD (1, 2, 3) sub-configuration for driving scenes in the game, and then disable SAB in this sub-configuration. When you need to drive in the game, activate this sub-configuration.

derappa

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #2 on: July 06, 2025, 03:55:16 AM »
What I mean is, during hip-walking in the game ? when you're just running straight by holding down the W key ? the character moves too much to the left or right because of excessive input from the left and right keys. Can?t we manually set the percentage that SAB will adjust? For example, let it give a value between -5 and +5 so the deviation isn?t too much.

derappa

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #3 on: July 06, 2025, 05:21:02 AM »
Right now, the game is unplayable because of SAB. But when I turn SAB off, it results in a ban. The exact issue is this: While holding down RS(W), if I press RS(D) or RS(A) and then release my finger, there?s still some residual input for a few milliseconds ? like 22, 15, 8, or 25 ms ? and during that time, the character moves slightly to the right or left. It seems like the minimum trigger response time we can set is 20 ms, but if the value could instantly drop to 0 the moment we release the key, it might fix the issue ? though I?m not entirely sure. All I know is, when SAB is enabled, the game becomes unplayable.

Austin

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #4 on: July 07, 2025, 03:46:23 PM »
What I mean is, during hip-walking in the game ? when you're just running straight by holding down the W key ? the character moves too much to the left or right because of excessive input from the left and right keys. Can?t we manually set the percentage that SAB will adjust? For example, let it give a value between -5 and +5 so the deviation isn?t too much.
You can't. This setting value is fixed.

Austin

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #5 on: July 07, 2025, 03:47:48 PM »
Right now, the game is unplayable because of SAB. But when I turn SAB off, it results in a ban. The exact issue is this: While holding down RS(W), if I press RS(D) or RS(A) and then release my finger, there?s still some residual input for a few milliseconds ? like 22, 15, 8, or 25 ms ? and during that time, the character moves slightly to the right or left. It seems like the minimum trigger response time we can set is 20 ms, but if the value could instantly drop to 0 the moment we release the key, it might fix the issue ? though I?m not entirely sure. All I know is, when SAB is enabled, the game becomes unplayable.
PUBG on Xbox, right?
« Last Edit: July 07, 2025, 06:01:03 PM by Austin »

derappa

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #6 on: July 08, 2025, 08:37:49 PM »
No, I'm playing PUBG on PS5.

Austin

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #7 on: July 09, 2025, 09:51:35 AM »
OK

derappa

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #8 on: July 10, 2025, 10:49:56 PM »
OK

Will there be any action taken regarding this matter?

Additionally, there is something I would like to request:
For the recoil to be activated, I want the vibration detected from the game during firing to be taken into account. Since the vibration stops when the ammo runs out, the recoil should stop as well.
In short, when I open the scope and press the fire button, a vibration sensor check should be done within 70ms. If vibration is detected, recoil should be activated; if not, it should remain inactive.
Can we add this feature?

Why this should be added:
In sniper shots, recoil activates immediately with ADS + Left, pulling the scope down. Because of this, we cannot clearly see exactly where the bullet hits.


Austin

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #9 on: July 11, 2025, 09:45:20 AM »
We currently have no plans to add this feature, but I will discuss alternative solutions with our technical staff.

S3D

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Re: Feature Request: Enable SAB Only for Certain Keys (e.g., WASD)
« Reply #10 on: July 11, 2025, 11:30:21 AM »
Yes we need to improve SAB in PUBG we are suffering with movement and driving even the rapid fire macro is not working we need to focus on PUBG and improve the settings