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ReaSnow S1 / Gamesir G7 SE
« Last post by uThunder7z on Today at 03:38:30 AM »
Can I use the S1 with Gamesir G7 SE instead of the original Xbox controller?
ReaSnow S1 / Re: resnow s1 use in virtual environment
« Last post by Willwas82 on March 02, 2024, 01:33:09 AM »
My knowledge of Linux is very limited, but have you tried whether it works with the latest version of Wine? With Wine you can also get many Windows games and applications to work. Alternatively, you can also create a dual boot system (Windows and Linux). The Windows OS just for playing. Keys are available online for little money.
日本語 / Re: ReaSnowC1のPCとの切り替えについて
« Last post by clear on March 01, 2024, 10:29:27 PM »
ReaSnow S1 / Re: S1 on controller
« Last post by uThunder7z on March 01, 2024, 07:44:38 PM »
1. Latest firmware on both
2. Xbox Series X, Rainbow Six Siege
3. There is no reaction to this problem that I am complaining about, it remains stable with the color I chose in Reasnow Manager
4. Just the original xbox controller, but if I may say so. I tested it with a Gamesir controller, the Gamesir T4 Cyclone Pro. And in addition to having a slight delay when using it, I have the same problem that I reported when using the original
5. It happens when I activate the Authentication Controller profile in Reasnow Manager, and when I tested with the T4 Cyclone Pro, the same problem occurs in the Covered Controller option
6. I can't provide a video because it's an audio problem where it keeps failing when, for example, I shoot in the game, as if my headset doesn't support that or even has poor contact, but when I use MNK. In the MNK profile, I don't have this problem, it only occurs when I'm playing with the S1 on the controller using the Converted or Authentication controller option
日本語 / Re: ReaSnowC1のPCとの切り替えについて
« Last post by Austin on March 01, 2024, 05:19:36 PM »
ReaSnow S1 / Re: Request to add something benfit at apex legends
« Last post by bobacato on March 01, 2024, 05:07:26 PM »
hello? any updates?
日本語 / ReaSnowC1のPCとの切り替えについて
« Last post by clear on March 01, 2024, 04:51:34 PM »
ReaSnow S1 / Re: S1 on controller
« Last post by Austin on March 01, 2024, 09:45:20 AM »
Please answer the following questions as many as possible,
so we can provide better support for you.

1. ReaSnow S1 firmware version/ APP version
2. your console and game
3. The color and state(breathing or stable) of the LED indicator on ReaSnow S1 when you are in trouble?
do you hear any continuous beeps? how many beeps do you hear in one cycle?
4. Which peripherals are connected to ReaSnow S1? please provide the specific model and producer.
PS: All peripherals should be connected to ReaSnow S1 first, before connecting it to a game console.
5. which config has been activated in ReaSnow S1 when you are facing this trouble?
6. a video to show us your trouble
please upload the video to youtube or other file-sharing servers, and send us the URL.

And the following might also be some help for you:

ReaSnow S1 Quick Guide

Warning and Solution
ReaSnow S1 / S1 on controller
« Last post by uThunder7z on March 01, 2024, 02:22:55 AM »
When using the S1 on the controller in the Authentication Controller option (in Reasnow Manager), the audio on my headset keeps failing every 5s, the cables are well connected. Both my S1 and my app are on the latest update.
ReaSnow S1 / Re: Request to add something benfit at apex legends
« Last post by bobacato on February 29, 2024, 06:38:40 PM »
to be more clear, i mean passthrough feature takes like few seconds for reasnow s1 device to boot back up from m&k to controller it can be useful in desktop uses but not gaming uses, and in apex legends it takes less than 1 sec to die, so my point of view here is just if the orbital aim assist feature which is stepsize and raduis can have an option to choose which stick it would be applied to that wouuld be great, because there's another feature i tested which is called analog behavior it detects automaticlly which movement stick is being used and it applies the numbers on it,so i was wondering why the orbital aim assist thingy doesn't applies as well on aiming stick, but i figured out from gamepad test that it always and only apply to the right stick
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