Current aim assist causes right-stick camera jitter. I suggest adding a left-stick movement jitter mode: instead of shaking the camera, make the character?s movement have small, controlled ?magnetic jitters? when near enemies, preserving aim assist without camera instability. English polished feedback version:
Shift the jitter and magnetism of aim assist from the right stick (camera view) to the left stick (movement). Essentially replace camera jitter with movement-based correction, preserving assist functionality while eliminating shaky visuals.